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PostPosted: Sun Apr 08, 2012 6:44 pm 
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Joined: Tue Mar 13, 2012 7:42 pm
Posts: 7
Hello everyone, I have made a game that runs fine in windows, but does'nt work on ubuntu. I'm using LWGL 2.8.4 natives and compiled with it together fine. The game seems to load all its resources, at least its sound I can hear for .5 seconds and then it closes.

Here is what it appears in the Console:


Code:
#
[thread -1216877712 also had an error]# A fatal error has been detected by the Java Runtime Environment:
#

SIGSEGV (0xb) at pc=0x00d9d416, pid=3228, tid=2088844144
#
# JRE version: 6.0_23-b23
# Java VM: OpenJDK Server VM (20.0-b11 mixed mode linux-x86 )
# Derivative: IcedTea6 1.11pre
# Distribution: Ubuntu 11.10, package 6b23~pre11-0ubuntu1.11.10.2
# Problematic frame:
# C  [+0x416]  __kernel_vsyscall+0x2
#
# An error report file with more information is saved as:
# /home/***/Desktop/Untitled Folder/hs_err_pid3228.log
#
# If you would like to submit a bug report, please include
# instructions how to reproduce the bug and visit:
#   https://bugs.launchpad.net/ubuntu/+source/openjdk-6/
#
Aborted

I would appreciate for any help in discovering whats wrong with it. Thank You


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PostPosted: Sun Apr 08, 2012 7:42 pm 
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Slick Zombie

Joined: Sat Jan 27, 2007 7:10 pm
Posts: 1477
This shows up in Minecraft forums a lot; most users seem to agree it's a problem with ATI + Fglrx drivers. Some users said they had success using Wine to run the game, or changing their ATI drivers to open source alternatives, or using Sun-Java instead of OpenJDK as their VM.

More info:
http://timashley.me/node/596
http://www.minecraftforum.net/topic/318 ... ntry751074
http://www.minecraftforum.net/topic/273 ... try2467162
http://stackoverflow.com/questions/3499 ... -and-lwgjl


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PostPosted: Sun Apr 08, 2012 8:32 pm 
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Joined: Tue Mar 13, 2012 7:42 pm
Posts: 7
Thank you for the info, I do have an ATI installed on my machine. I guess I will install the Sun JDK. I apreciate your help. I'll let you know for any updates thank you.


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