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 Post subject: Sound Seeking/Pausing
PostPosted: Sat Apr 21, 2012 10:43 am 
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Joined: Thu Jul 28, 2011 9:42 pm
Posts: 5
I've just been implementing saving and loading for a game I'm making,
and one thing this involved is seeking a track to a certain position - I had
a quick search but only found a couple articles so I'm intrigued to know
if there's any reason why these aren't exposed in Sound? I notice that
they're implemented in AudioImpl which worked fine.


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