Hello everyone!
I develop a little 2d iso game,
also, i find slick and tiled, i'm create a tiled iso map, and i try it:
Code:
package hjc_geek;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.tiled.TiledMap;
/**
* A test of the tile map system based around the TilED (http://www.mapeditor.org) tool
*
* @author johynpapin
*/
public class test extends BasicGame {
/** The tile map we're going to load and render */
private TiledMap map;
/** the name of the map, read from map properties, specified by TilED */
private String mapName;
/** how hard are the monsters, read from layer properties, specified by TilED */
private String monsterDifficulty;
/** we try to read a property from the map which doesn't exist so we expect the default value */
private String nonExistingMapProperty;
/** we try to read a property from the layer which doesn't exist so we expect the default value */
private String nonExistingLayerProperty;
/** how long did we wait already until next update */
private int updateCounter = 0;
/** changing some tile of the map every UPDATE_TIME milliseconds */
private static int UPDATE_TIME = 1000;
/** we want to store the originalTileID before we set a new one */
private int originalTileID = 0;
/**
* Create our tile map test
*/
public test() {
super("Tile Map Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
map = new TiledMap("iso-test.tmx","testdata");
// read some properties from map and layer
mapName = map.getMapProperty("name", "Unknown map name");
monsterDifficulty = map.getLayerProperty(0, "monsters", "easy peasy");
nonExistingMapProperty = map.getMapProperty("zaphod", "Undefined map property");
nonExistingLayerProperty = map.getLayerProperty(1, "beeblebrox", "Undefined layer property");
// store the original tileid of layer 0 at 10, 10
originalTileID = map.getTileId(10, 10, 0);
}
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
map.render(10, 10, 4,4,15,15);
g.scale(0.35f,0.35f);
map.render(1400, 0);
g.resetTransform();
g.drawString("map name: " + mapName, 10, 500);
g.drawString("monster difficulty: " + monsterDifficulty, 10, 550);
g.drawString("non existing map property: " + nonExistingMapProperty, 10, 525);
g.drawString("non existing layer property: " + nonExistingLayerProperty, 10, 575);
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) {
updateCounter += delta;
if (updateCounter > UPDATE_TIME) {
// swap the tile every second
updateCounter -= UPDATE_TIME;
int currentTileID = map.getTileId(10, 10, 0);
if (currentTileID != originalTileID)
map.setTileId(10, 10, 0, originalTileID);
else
map.setTileId(10, 10, 0, 1);
}
}
/**
* @see org.newdawn.slick.BasicGame#keyPressed(int, char)
*/
public void keyPressed(int key, char c) {
if (key == Input.KEY_ESCAPE) {
System.exit(0);
}
}
/**
* Entry point to our test
*
* @param argv The arguments passed to the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new test());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
}
but, i have it:
Code:
Failed to open device (/dev/input/event13): Failed to open device /dev/input/event13 (13)
Failed to open device (/dev/input/event12): Failed to open device /dev/input/event12 (13)
Failed to open device (/dev/input/event11): Failed to open device /dev/input/event11 (13)
Failed to open device (/dev/input/event10): Failed to open device /dev/input/event10 (13)
Failed to open device (/dev/input/event9): Failed to open device /dev/input/event9 (13)
Failed to open device (/dev/input/event8): Failed to open device /dev/input/event8 (13)
Failed to open device (/dev/input/event7): Failed to open device /dev/input/event7 (13)
Failed to open device (/dev/input/event6): Failed to open device /dev/input/event6 (13)
Failed to open device (/dev/input/event5): Failed to open device /dev/input/event5 (13)
Failed to open device (/dev/input/event4): Failed to open device /dev/input/event4 (13)
Failed to open device (/dev/input/event3): Failed to open device /dev/input/event3 (13)
Failed to open device (/dev/input/event2): Failed to open device /dev/input/event2 (13)
Failed to open device (/dev/input/event1): Failed to open device /dev/input/event1 (13)
Failed to open device (/dev/input/event0): Failed to open device /dev/input/event0 (13)
Linux plugin claims to have found 0 controllers
Sat Sep 15 20:58:33 CEST 2012 INFO:Found 0 controllers
Sat Sep 15 20:58:33 CEST 2012 ERROR:Only orthogonal maps supported, found: isometric
org.newdawn.slick.SlickException: Only orthogonal maps supported, found: isometric
at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:415)
at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:101)
at hjc_geek.test.init(test.java:52)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at hjc_geek.test.main(test.java:114)
Sat Sep 15 20:58:33 CEST 2012 ERROR:Failed to parse tilemap
org.newdawn.slick.SlickException: Failed to parse tilemap
at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:480)
at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:101)
at hjc_geek.test.init(test.java:52)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at hjc_geek.test.main(test.java:114)
Caused by: org.newdawn.slick.SlickException: Only orthogonal maps supported, found: isometric
at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:415)
... 5 more
Can you help me?
ps:
I'm french, excuse my english.
