How can I draw on my "ground" layer (which is drawn ingame) a piece of water, and at the same time in my "collision" layer a red X with attribute "blocked" ?
I tried the options but it only draws the same tile on multiple layers but not two different tiles.
Problem is, it is so much work to draw the red x everywhere piece by piece...
In my "Eis" tileset there is my water tile.
In my "abstract" tileset there is my red X for "blocked".
--
There is also another solution - only using 1 layer and setting all tiles who block to "blocked" ... which is a lot of work too!
But you can select multiple tiles and set properties. But this does not quite work for me, when i select 10 tiles and set a property, only the top tile property was changed!
I think multiple tile selection is bugged!