I am saying incase that there isnt any way to do it with slick.
and who knows, maybe kev will add it later if it works enough
I'm studying how TileMap, TileSet and Layer work.
I'll override the TileSet class to add Animation as well as a SpriteSheet.
Properties of the Tileset shall define were animation begin and end, and their speed.
Also I'm thinking of using tiles in the map editor and then replace them with the appropriate ingame animation, but I would like to have an automatic way to create a level in map editor and then just reading it.
I'll post my results soon enough...