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Helloooo :=
I'm new to Slick and I want to develop a 2d game. I need a tile based map and I know slick supports tilemaps but it has to be encoded in base64 gzip using Tiled. My problem is my map is represented by a string array like
"xxxxxyyyyyyyyy", "xxxxxyxyyxxxyy", and so on...
Now how can I convert this so that slick can read it? Or is there a way without encoding it?
I have to change the tiles on the map during the game so the string array method is really easy to change one letter and update the whole game.
Thank you very much!
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