Slick Forums

Discuss the Slick 2D Library
It is currently Sat May 25, 2013 6:55 pm

All times are UTC




Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Tue Mar 09, 2010 7:44 pm 
Offline

Joined: Tue Sep 01, 2009 2:42 pm
Posts: 21
Location: Italy
i switched to java-6-sun and the application doesn't run any more.
It exits without any output line or errors...
Does anyone know how to solve this problem?

Quote:
Code:
Code:
ERROR:Unable to create the pbuffer used for shard context, buffers not supported


That is caused by my old graphic card however. Don't worry about that Smile

I have the same problem on my netbook.... :(


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2010 9:31 pm 
Offline
Regular
User avatar

Joined: Wed Apr 15, 2009 12:51 pm
Posts: 104
You are still compiling with openJDK?
Did you tryed to compile with Sun's JDK?


Top
 Profile  
 
 Post subject:
PostPosted: Wed Mar 10, 2010 11:21 am 
Offline

Joined: Tue Sep 01, 2009 2:42 pm
Posts: 21
Location: Italy
I unistalled openjdk and the problem still exists.

After some hours of debugging, I understood that the problem is on listing the jarEntry of zlp-race.jar.
Does anyone know this kind of bug?

Otherwise I can delete this feature from my program....


Top
 Profile  
 
 Post subject:
PostPosted: Wed Mar 10, 2010 1:56 pm 
Offline

Joined: Tue Sep 01, 2009 2:42 pm
Posts: 21
Location: Italy
I've uploaded a new version that run under my config (linux ubuntu, java-6-sun).

Please, test it and report problem....


Top
 Profile  
 
 Post subject:
PostPosted: Wed Mar 10, 2010 6:56 pm 
Offline
Regular
User avatar

Joined: Wed Apr 15, 2009 12:51 pm
Posts: 104
Now it runs without problems.
The red lines while colliding with a wall are for debug?

I'm to stupid to play the game. ;)


Top
 Profile  
 
 Post subject:
PostPosted: Wed Mar 10, 2010 7:36 pm 
Offline

Joined: Tue Sep 01, 2009 2:42 pm
Posts: 21
Location: Italy
Quote:
Now it runs without problems.

:mrgreen: :mrgreen:

Quote:
The red lines while colliding with a wall are for debug?

yes..

Thank you very much for help...
I hope you will like the game...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group