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PostPosted: Mon Mar 12, 2012 8:36 pm 
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I'm a complete amateur when it comes to game development, but I've recently begun working on a 2d-platformer. I want to give it a naruto-like ninja feel, and I have a vision of how it should end up, but for now I'm just struggling to get the most basic stuff working.

Here are some screenshots:
Image
Image
Image

Believe it or not but I have drawn every single image myself. I don't like drawing or animating, and I am certainly not very good at it, but, to my horror, I've found that good graphics actually makes a game more enjoyable. More fitting visuals is on top of my todo list, and I'm kinda searching for someone to draw sprites and help me with the visuals.

I went through a lot of pain to make my game accessible in a browser, because I somehow feel that webstart-applications feel weird. The game can be found here:
http://caakforces.com/


Currently there is 3 things I'm actively working on:
  • Adding "Unlockable ablilities" such as jumping and hanging on wall
  • Adding doors, and making unexplored rooms unvisible and dark
  • Making the player hang on a ledge and let him pull himself up by pressing "up"

I have a good sense of many of the levels I'm gonna design, but they require the game to be a bit more developed.

Please try the game out and leave a reply.

Also I would really like to know if anyone wants to help me with sprites, or knows someone who might, or knows a place on the internet where I can find someone who might.


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PostPosted: Wed Mar 21, 2012 4:48 am 
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I wanted to try your game but it seemed to not be available.

I started a ninja game in the past and never finished it. Here are some of the graphics I made to help you get started. You, or anyone else, can use those in anything you want as long as you credit me in your game. You'll need to recolor those images because my ninja was a zombie :D. If you want to see how they were supposed to be animated, an applet is available here.

As far as distribution goes, I prefer applet over webstart. Webstart is just too messy for average users.

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PostPosted: Mon Mar 26, 2012 12:51 pm 
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Joined: Mon Feb 20, 2012 7:20 pm
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raeleus wrote:
I wanted to try your game but it seemed to not be available.

The game is available now! I had some bad links is all.
raeleus wrote:
I started a ninja game in the past and never finished it. Here are some of the graphics I made to help you get started. You, or anyone else, can use those in anything you want as long as you credit me in your game. You'll need to recolor those images because my ninja was a zombie :D. If you want to see how they were supposed to be animated, an applet is available here.

There is definitely potential in a zombie/ninja/MC Hammer crossover! Thanks for the images! I'm not sure they are completely in the style i was going for, but it is much appreciated.


I just added a large update. I spend a lot of time reworking the core structure of the game, especially my editortool. Now i can do custom map-sizes and developing content should be a lot smoother process. I hope to get some work done on more actual content soon. School/Work/other projects are taking much of my time.


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PostPosted: Tue Mar 27, 2012 7:40 am 
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Very awesome foundation to what can be a great game! I like that you switched to an applet. Of course the game can be refined but I'm sure that will happen when you can put more time into it.

For some reason the bricks get darker when I move :?:

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PostPosted: Thu May 17, 2012 8:22 pm 
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Joined: Mon May 07, 2012 11:36 pm
Posts: 93
That's very awesome! Handles really well. I'm wondering how did you do the physics? very impressive


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