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PostPosted: Tue Mar 13, 2012 5:20 am 
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Joined: Sun Mar 11, 2012 12:36 pm
Posts: 8
Location: Germany
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Hey guys :D ,


this is the announcement of my tower defense game that I will publish in about 2 months. It supposed to take place
in the future (year 2400). I already got the basics. I just need to add more towers, enemies and options so I can actually
call it a game. The expectations are high as it is going to be reviewed by a teacher and the grade I get on this project
will influence my "Abitur" that I'm taking this year.

This is the website I created for the project: !!!!!!!!! Website !!!!!!!!!

I uploaded a video on youtube: :arrow: !!!!!!!!! Video !!!!!!!!! :wink:

Please tell me how you like the graphics. I made them all myself (except for the ground texture) and it took me much work and time.
If you have any ideas you would like to see in a tower defense game please share them so I can improve my work.
I will publish the game as soon as it's finished.


Thank you for reading! :D


To-Do-List:
- more towers with different abilities
- more enemies with different abilities (how about enemies shooting back? :mrgreen: )
- more maps (The map shown in the video is just a simple example. Scrolling and zooming is possible
so there are no limits regarding the size.)
- upgrade-system
- different game modes (survival, campaign etc.)

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Last edited by Morpheus on Tue Apr 24, 2012 12:11 am, edited 3 times in total.

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PostPosted: Wed Mar 14, 2012 2:36 am 
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Joined: Tue Mar 13, 2012 7:42 pm
Posts: 7
It looks epic, well polished :D . It looks like everything is in order in terms of Coding and debugging. it just needs more Content like you said. I'll let you know if I have any new ideas for this game. One Quick Question: did you used any engine on top of Slick like MarteEngine?


BTW, Congrats on the DEV of this game!! 8)


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PostPosted: Wed Mar 14, 2012 2:50 pm 
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Joined: Sun Mar 11, 2012 12:36 pm
Posts: 8
Location: Germany
No, I didin't use anything but Slick. There's still much to do and I hope that I will finish it in time. I will publish the beta-version in about 2 month. Thank you for your feedback!


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PostPosted: Tue Apr 24, 2012 12:17 am 
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Joined: Sun Mar 11, 2012 12:36 pm
Posts: 8
Location: Germany
Hey guys,

long time no hear. I worked a little bit on my project and I am releasing the alpha version in ca. 2 weeks. I created a website for the project where you can find some screenshots and infos on the units. It is still incomplete but I would be grateful for any feedback.

!!!! Website !!!!

The maps on the screenshots are just for testing. I will replace them with better ones.
Greetings

Morpheus

PS: The video is still the old one but I will upload a new video soon.


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 Post subject: Alpha Version Release
PostPosted: Wed May 23, 2012 9:01 pm 
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Joined: Sun Mar 11, 2012 12:36 pm
Posts: 8
Location: Germany
Hey guys,

finally I released the alpha version. You can download it here:

http://www.assault2400.de/index.php?content=download.php&lang=en

The resolution is set on 1280x1024. To change it edit the file settings.xml in the game directory.

I'm grateful for any feedback. Have fun!
Greetings

Morpheus


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