I have recently been getting this exception:
unable to resolve superclass of Lcom.kenkron.gearbie.Gearbie; (819)
And this occurred when I changed the code of the StateBasedGame class so that enter was called before any entrance transition (honestly, I have no idea why enter is usually not called until the enter transition finishes).
The code works fine on desktop, and only crashes on android. I have googled a bit, and so far, all the examples I've found are of highly specific libraries. Can anyone help?
in summary, when I change a bit of code in the BasicGameState class, thegame works fine on desktop, but gives error on android.
