I was wondering... How about we give the developer teh change to set his own default font? I personally don't like the current one but I don't want to set the default font if there is junk ghosting around in memory. So some small Setter on the AppGameContainer and a new Constructor for Graphics would do the trick.
Tell me what you think about it
Edit:Also setting the default font on teh container just makes the FPS String to the new font, everything drawn with graphics will ignore it :/
Okay, this is actually really bad. the font always get's a reset after a game loop. So the developer needs to set his font every loop which is totally nonsense imho. Why is there a reset? Why is there NO simple way to say: "I want my own font"?
_________________
Current Projects:
Mr. Hat I
Vegan Vs. ZombiesProjects:RadicalFish Engine - Build on top of Slick2D, Ideas, Bugs? Open an Issue ticket!