I was wondering... How about we give the developer teh change to set his own default font? I personally don't like the current one but I don't want to set the default font if there is junk ghosting around in memory. So some small Setter on the AppGameContainer and a new Constructor for Graphics would do the trick.
Tell me what you think about it Edit:
Also setting the default font on teh container just makes the FPS String to the new font, everything drawn with graphics will ignore it :/
Okay, this is actually really bad. the font always get's a reset after a game loop. So the developer needs to set his font every loop which is totally nonsense imho. Why is there a reset? Why is there NO simple way to say: "I want my own font"?
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