Hello, I'm working on a pause screen, but the problem is that the font
is somehow "smoothed".
Why is it not completely pixelated? is there a way to turn anti-aliasing off? The font size is 13 and my code looks like this: (It looks smoothed even if I change it to 13 or any other size)
FONT = new UnicodeFont("res/font/orange kid.ttf", 26, false, false);
Res.FONT.drawString(16 * 6, 16, "Pause");
Also note that I call g.scale
in my StateBasedGame whereby SCALE is 3:
protected void preRenderState(GameContainer container, Graphics g)
How can I make the whole screen darker (except for the "Pause" text)?
Thank you very much for your help!