Hello, I'm working on a pause screen, but the problem is that
the font is somehow "smoothed".

Why is it not completely pixelated? is there a way to turn anti-aliasing off? The font size is 13 and my code looks like this: (It looks smoothed even if I change it to 13 or any other size)
Code:
FONT = new UnicodeFont("res/font/orange kid.ttf", 26, false, false);
FONT.addAsciiGlyphs();
FONT.addGlyphs(400, 600);
FONT.getEffects().add(new ColorEffect(Color.WHITE));
FONT.loadGlyphs();
and
Code:
if (this.isUpdatePaused())
{
Res.FONT.drawString(16 * 6, 16, "Pause");
}
Also note that I call
g.scale in my StateBasedGame whereby SCALE is 3:
Code:
@Override
protected void preRenderState(GameContainer container, Graphics g)
throws SlickException
{
g.scale(SCALE, SCALE);
}
secondary issue: How can I make the whole screen darker (except for the "Pause" text)?
Thank you very much for your help!