Code:
...init...
subImage1 = spriteSheet.getSubImage(...);
subImage2 = spriteSheet.getSubImage(...);
...render...
//startUse binds the color white
spriteSheet.startUse();
//draw our sprite with default size
subImage1.drawEmbedded(x, y, subImage1.getWidth(), subImage1.getHeight());
//draw our sprite with a new size
subImage1.drawEmbedded(x2, y2, 50, 50);
//we can bind a different colour if we want
Color.blue.bind(); //or Graphics.setColor(Color.blue);
subImage1.drawEmbedded(x3, y3, 50, 50);
subImage2.drawEmbedded(x4, y4, 50, 50);
//bind white again to reset the color filter
Color.white.bind();
subImage2.drawEmbedded(x5, y5, 25, 25);
//finish rendering the sheet
spriteSheet.endUse();