Okay, I can't get it to work.
I downloaded
kevglass-slick-9d7443ec33af.zip and extracted
trunk\Slick\ to a Java Project folder and created the project for the library in Eclipse.
Then I created a project for my game, and from the project's properties I linked the Slick project as a reference.
Then I downloaded the newest LWJGL build (2.8.4) from its website, and added the jar into the game project
(properties->Java Build Path->Libraries->Add Extrenal JARs...).
Now, as I try to run my test app, I get the following error:
Quote:
Exception in thread "main" java.lang.LinkageError: Version mismatch: jar version is '23', native library version is '24'
I tried to use LWJGL files from the kevglass-slick-9d7443ec33af.zip as well, but they also gave an error:
Quote:
Can't load IA 32-bit .dll on a AMD 64-bit platform & solution
I tried to follow the
Option B tutorial too, but many steps lacked full explanation as to what I should do. It was too incomplete.
I'd like to get the library working with
Option A, as I won't be updating it too often.
EDIT:
[SOLVED]I copied the newest .jar
and .dll to the Slick library project. Overwriting the .dlls in the root folder, and the .jars in the /lib/ folder.