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Greetings all. I'm a first time Slick user with a bit of an issue.
GameContainers show the FPS in the top-left corner which I like for debugging but obviously this isn't desired for a release build. I know the GameContainer class has a setShowFPS method that toggles this functionality but for some reason or another, this isn't working as even after making a call to the method, the container is still showing the FPS.
The goofy thing though is that after the call to setShowFPS, obviously passing in false, I printed the return of isShowingFPS to the terminal and it's returning false. So the container is reporting that the FPS isn't being shown but it's clearly still drawing the FPS after toggling the flag.
Any help here would be appreciated.
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