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 Post subject: Low Initial Music Volume
PostPosted: Sat Jul 07, 2012 8:04 pm 
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Joined: Sat Jun 23, 2012 10:16 pm
Posts: 19
I am loading in some background music for my game. I am loading in as a stream. When it plays the volume is much lower than it should be playing, I have tried upping the gain of the file in Slick and adjusting the volume of the SoundStore. Neither work. Where am I going wrong?

Thanks in advance!


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PostPosted: Sat Jul 07, 2012 10:27 pm 
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Slick Zombie

Joined: Sat Jan 27, 2007 7:10 pm
Posts: 1469
Sounds like an LWJGL (or OpenAL-Soft) bug. Some things to try:
- Make sure you're using the latest version of Slick (see forum announcement)
- Make sure you're using the latest version of LWJGL
- Try a different format (OGG or WAV)
- Try copying and pasting some of the OpenAL tutorials to see if the problem persists (if it does, then it's clearly not a Slick issue but a LWJGL issue).


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PostPosted: Sun Jul 08, 2012 8:08 pm 
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Joined: Sat Jun 23, 2012 10:16 pm
Posts: 19
Will do, cheers :)


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