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PostPosted: Thu Aug 02, 2012 8:52 pm 
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Joined: Wed Aug 19, 2009 3:57 pm
Posts: 33
Location: Englanshire
Hi All,

It has been several years since I wrote Quadtris (a Tetris clone with a twist). I could not have created the game without you site site and the wiki. It only fair that I give back.

For starters, you can play Quadtris here: http://gamejolt.com/online/games/puzzle/quadtris/708/
Or if you prefer a jnlp: http://mark.st/quadtris/playquadtris.jnlp

You can get the code from here: http://code.google.com/p/mgs-projects/source/browse/#git%2FGames%2FQuadtris

I know the code is not perfect and there are many ways that it can be improved.

Anyhow, I hope that it helps someone. Enjoy. :D

Image


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PostPosted: Fri Aug 03, 2012 8:22 am 
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Joined: Wed Jun 20, 2012 8:10 pm
Posts: 54
Hi,

I think you posted this in the wrong section, should be demo/games.

The game is good!! I kinda like the way it's neat and clean, very smooth.

It's crazy hard though :D
I think you did on purpose let the controls be inverted for each box, it's what makes the game interesting, but way too hard for me :p

I've check the code, and all of this done in 4 java files is pretty impressive (though i would have separated some stuff).
I'll have to try and check this loading thing, never actually quite got how it worked :

Quote:
LoadingList.get();
LoadingList.setDeferredLoading(true);


Anyway good work.

_________________
Seventeen


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PostPosted: Sat Aug 04, 2012 9:05 pm 
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Joined: Wed Aug 19, 2009 3:57 pm
Posts: 33
Location: Englanshire
Thanks Seventeen.

I didn't put it in the Games/Demos section as I put it there a long time ago.

As for the hardness of the game, it does become easier the more you play it but when things start speeding up and the pits fill up, a wrong move can screw it up.

All the asset loading is done in https://code.google.com/p/mgs-projects/source/browse/Games/Quadtris/src/st/mark/quadtris/states/Loading.java


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PostPosted: Sun Aug 05, 2012 12:11 pm 
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Joined: Sat Jun 23, 2012 4:14 pm
Posts: 74
Location: Germany
Looks nice (especially the background animation with the whirling pieces)! Did you make the music yourself or where did you get it? :D

There is a bug though: If you move the piece left, rigth, left, right and so on you don't move downwards so you have almost infinite time for deciding where to move.


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