Slick Forums

Discuss the Slick 2D Library
It is currently Sun May 19, 2013 6:18 pm

All times are UTC




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Thu Jan 15, 2009 12:21 pm 
Offline
Game Developer
User avatar

Joined: Sun May 25, 2008 9:45 am
Posts: 578
In the past I have had faint diagonal lines through images in my game. I was told it was probably my hardware. I recently noticed that the new Hiero does not have this phenomenon while my game's font rendering (using UnicodeFont) does. Any ideas on what could be causing this?

Here is a screenshot. At the top is the new Hiero and at the bottom is my game. As you can see, each glyph has a faint line from the top left to the bottom right.
Image

_________________
SingSong Karaoke - http://singthegame.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 15, 2009 2:24 pm 
Offline
Site Admin
User avatar

Joined: Thu Jan 01, 1970 12:00 am
Posts: 3143
Antialising between the triangles that build up each quad I guess?

Kev


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 16, 2009 8:52 am 
Offline
Game Developer
User avatar

Joined: Sun May 25, 2008 9:45 am
Posts: 578
Turns out I had set anti aliasing to true on the graphics object in some unrelated drawing. Much better now!

_________________
SingSong Karaoke - http://singthegame.com


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group