Slick Forums

Discuss the Slick 2D Library
It is currently Mon May 20, 2013 4:39 pm

All times are UTC




Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Sat Jun 09, 2007 6:43 pm 
Offline
Oldbie

Joined: Sat Nov 18, 2006 3:11 pm
Posts: 254
Location: Helsinki
yeah radial fill would be useful for better looking terrain transitions.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jun 12, 2007 7:16 pm 
Offline
Site Admin
User avatar

Joined: Thu Jan 01, 1970 12:00 am
Posts: 3143
Radial fill is implementable pretty easily. Thought the results may vary because the geometry triangulation is low.

Kev


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 15, 2007 6:32 pm 
Offline
Regular
User avatar

Joined: Mon Mar 05, 2007 11:05 pm
Posts: 111
Location: Burträsk, Norrland, Sweden
So a alpha map would do the job better you think?


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 15, 2007 8:58 pm 
Offline
Oldbie

Joined: Sat Nov 18, 2006 3:11 pm
Posts: 254
Location: Helsinki
Fagert, when u say alpha map, u mean bitmap mask ? In that case it would be very efficient. For example, if you want to make a circular Radar like u can see in lot of games, u just apply a circular shape as a mask. For tiled terrain transitions it would be very fast and very nice looking, you would just have to draw your masks (all the different kinds of transition, for example a rounded shape for transition, or just a linear transition ,...) on photoshop or whatever then you can apply them on the first image (grass for example), then u draw the result on the second texture (stone for example) and you get easyly the expected transition.
If it's badly explained, here is what it looks when it is done tx to photoshop:
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 16, 2007 11:11 am 
Offline
Regular
User avatar

Joined: Mon Mar 05, 2007 11:05 pm
Posts: 111
Location: Burträsk, Norrland, Sweden
orelero: Thanx for the elaborate example, and yes, im all up for a function like that for slick! =)


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 16, 2007 9:01 pm 
Offline
Site Admin
User avatar

Joined: Thu Jan 01, 1970 12:00 am
Posts: 3143
This just went in. Will be in next build.

Kev


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group