The Magic Lampshade is a game that started as a school BPA competition. The four members of the team are all part of a Software Engineering Team. Our assignment is to create a game that has all of the following requirements:
Top-Down retro style RPG similar to Zelda or Final Fantasy.
Local Database support
User Login Authentication
The due date on the contest is December 31, 2011. It is not required that the game is fully functional at on the due date, however a working demo of The Magic Lampshade is to be released on that day.
At the time of this post the game has:
Working animations for characters in all directions and multiple TiledMap's.
Working code for moving from one map to another.
Basic level progression system to be extended.
At the time of this post I need:
An understanding of how to use TiledMap's Object Layer to block tiles from walking on.
An understanding of TWL.
And I have no idea what to do for a database/user login...
Anyone willing to look over my code and provide suggestions,
I understand most of what has been done is repetitive and can be optimized.
This is my first Slick game and your opinions will be considered.
I attached a link to the website for The Magic Lampshade here
https://sites.google.com/site/playretrogames/And a link to the code in a pastie:
http://pastie.org/2970862