Ok I'm really stumped.
I kind of imagined a 2D engine to include support for 2D videos before it included support for particle physics and sounds but whatever - this doesn't seem to be the only place suffering from lack of video capabilities. Going through pages of search results I can't seem to find a good solution to play videos in Java. They're all implementations of things like Windows Media Player and VLC with buttons and compatibility issues. D:
Is there no way to just do something along the lines of:
private Video vid=new Video("somefile.mpg");
then vid.play() like we do with Sound, Music and Images?
(Obviously with some kind of restriction on video formats accepted by the engine.)
Either that or is there some way to do it with a bytestream? I see all these, file input streams, data input streams, buffered input streams etc. - Does any combination of that allow for video playback xD?
Seriously, I'm stumped - all I wanted to do was play a little logo animation (with audio) at the start of my game.
Anyone point me in a better direction than the 4 billion I've attempted thus far xD?
(And don't say Xuggler because I can't for the life of me find any way to actually install that.